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Jherkal's Crown jungle, in a pot at the bottom of a deep, water-logged sink hole. On a small, two-story ziggurat in the Jherkal's Crown jungle ruins, past the large initial complex.
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Jherkal's Crown jungle ruins, towards the beginning, in the middle of the largest ziggurat. Within Death Mountain, at the entrance to its deep volcanic cavern-complex from the dungeons.Īfter Death Mountain but still in the swamp-zone, beside the flight of stairs exiting the region. Therg's dig site, down the stairs from the lift and on the right in a room marked "Meditation Chamber." The coastal bluffs before Illicor, in a sea cave just past the site of the cutscene with Nosirrom and the Shadowjumper.ĭark Jungle not far beyond Illicor, when there is a T-intersection where the torch-lined main path goes left and up, stay right for an extended detour. Halls of the Lost Queen, revealed by hidden switches in a room with a document on the floor called "The Account of Ashish." Halls of the Lost Queen, the first left after the cave entry from the snow. Set Chest LocationsĬellar beneath the hero's house, in Arhok. Below is an expandable list of the chests. Single-player set items have pre-designated locations in the Legends of Aranna campaign. As they are assembled, each piece of the set augments the others, so that the whole is much greater than the sum of the parts. Set Items Set Items are labeled in teal and green. Compare Assault Axe with the more powerful Flesh Splitter, which is always either rare or unique, or likewise Brigandine Armor with Prime Brigandine. Oftentimes a normal or magic base item has a "powered-up version" associated with it, a base item with better bang for the requirements that supports only Rare or Unique pcontent. Altan's Leather and The Staff of Stars are examples of preset items that will never get any random magic affixes. The closest thing Dungeon Siege has to unique items are certain pieces with preset powers and no pcontent allowed. "Unique" is a technical misnomer, because these items are no more unique than Magics or Rares- they just have a lot of powers. Unique Items Unique Items have a prefix and a suffix, and each of these mods generates more than one effect. It creates a visual effect and slowly increases in power with the wearer. The rosier purple indicates a special, sustained spell effect suffix (introduced in DSX) that duplicates buffs such as Spirit Armor or Ogre's Might. The cooler purple is a typical "rare" affix, and one affix bestows multiple properties to an item. Brown lettering indicates give-and-take properties, such as "Grounded." Rare Items Rare Items have either a suffix or a prefix, and the item will be lettered in one of two different shades of purple. These single effects scale higher than Rare and Unique mods for instance, Magic reaches as high as +150 Armor ("Hulking"), and Rare is a very distant second-place with +50 Armor ("Utmost"). A blue affix generally creates a single effect, such as, "of Insight" - "Adds 2 to Intelligence," and an item can have up to two of them, a prefix and a suffix.
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Magical Items Magical Items are normally lettered in blue. In fact certain items cannot be generated with magic mods (though they could be forced into doing so by scripting outside the pcontent system).
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#Dungeon siege 2 mods gold generator#
The pcontent generator has a chance of spawning all sorts of mundane equipment. Normal Items are lettered in white and are non-magical. Gloern with cleated leather body armor, leather gloves, helmet, and boots, and a hack (hand axe): 100 percent peasant-grade trash that will not carry pcontent magic. Set Items were introduced in the Legends of Aranna expansion. These are the quality levels for Parameterized Content in Dungeon Siege. Some valid base items never allow magical mods, and some only allow exclusive Rare or Unique pcontent, and other items are specifically prohibited from being generated by the pcontent system at all (just for instance, the Standard Plate the legionnaires wear). This "budget" of power could result in a weak base item with excellent magical mods, or a very strong base item with little or no magic.
#Dungeon siege 2 mods gold code#
When a random item needs to be generated, usually the code provides a range of power for it, and this is known as a call to the pcontent system. Rarity Main article: Prefix List (DS1) Main article: Suffix List (DS1) Unfinished: Enchantments by Type (DS1)